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Reply: DC Comics Deck-Building Game:: Rules:: Re: what do you do when the lineup is all high-cost?

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by TheLastAntidote

tigerwiccan wrote:

DrNate wrote:

3dicebombers wrote:

Falcons wrote:

I had that happen last night. Started with 2 punches and 3 vulnerabilities...everything in the line-up was 4 or more. Could not buy a kick. Had to pass. :(


This is actually fairly common, as there aren't really many cards that cost 2 (Lasso, Kid Flash, Catwoman...?). I have considered adding the option of picking up a Punch in this instance, but not sure if that would be worthwhile or not. I guess you just have to hope there is a good 5 cost for your second hand.

Edit: Batmobile also costs 2


two-Face.


LOL, I hate that card. Every time I played it except once (only played this game once so far at all) I guessed wrong and had to discard the card.


Every time I'd guess "even" I always got it right. The only problem is the card was always a vulnerability...

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