It was mentioned that a "good" player in DCDBG will only win about 30% of their games. Quotes are mine. I'm not sure what is supposed to constitute a "good" player. Seems to me a good player can see how to get value out of a card like Mera rather than complain about it. I realize how snarky that sounds and I apologize for it. But really there's nothing wrong with that card that a good Zatanna won't solve.
I do agree that Flash is woefully underpowered. He sucks. I have played multiple entire games with him and not been able to trigger his draw power even once because the draw cards are so rare and were gobbled up by the other players. I've been trying to think of potential house rules to address his impotence. One idea is to allow him to use his draw power when it is not his turn. This would allow him to trigger it on defense powers too. Allowing him to draw an two extra cards when triggering his power sounds nice, but would just make the draw cards even more valuable for his opponents. Just to keep them out of Flash's hands. He needs a way to trigger his power more often. Like maybe whenever he plays a punch card or a vulnerability. I know that would make him very fast early game. But he IS the Flash.
I do agree that Flash is woefully underpowered. He sucks. I have played multiple entire games with him and not been able to trigger his draw power even once because the draw cards are so rare and were gobbled up by the other players. I've been trying to think of potential house rules to address his impotence. One idea is to allow him to use his draw power when it is not his turn. This would allow him to trigger it on defense powers too. Allowing him to draw an two extra cards when triggering his power sounds nice, but would just make the draw cards even more valuable for his opponents. Just to keep them out of Flash's hands. He needs a way to trigger his power more often. Like maybe whenever he plays a punch card or a vulnerability. I know that would make him very fast early game. But he IS the Flash.