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Reply: DC Comics Deck-Building Game:: Rules:: Re: Flash's power

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by WaywardSoul

I believe he is also a bit under powered, I'm considering
trying it out as "The first time each card type tells you
to draw then draw an extra." Most draw cards don't do
Anything beyond letting you draw, so they are actually blank
Cards for the most part to be filled with a random drawn card.
I feel this way he wi actually get slightly more boost from his
power without going to the extreme of every draw card.
So you would draw for a Hero, Equipment, Villain/Super Villain,
And Location allowing for up to 4 extra card draws beyond the
Amount anyone else would get.

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