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Thread: DC Comics Deck-Building Game:: Strategy:: Flash in the Pan

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by Electerik

I've played this game a lot, and am really fond of it. I've seen a lot of people say that one character or another is overpowered, but I don't think you can really judge that off of one or two games. It's just a case of playing the right strategy for that particular character combined with a bit of luck in terms of what cards come up at what time.

Having said that, the one character I haven't had much success with is The Flash. The problem, I think, is that the cards he needs to buy allow him to play extra cards, but don't really do anything else. Whereas, say, Wonder Woman can draw an extra card by buying a villain--who also contributes power later--The Flash spends his resources buying cards that don't do anything besides allowing him to draw more cards. Useful, yes--but not as useful as what the other heroes are buying.

Or have I just not figured The Flash out yet?

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