by Trump
SommerMatt wrote:
Random question, then -- why do you think so many reviewers are loving Legendary and panning DC?
The simple answer is what Stephen said. Different strokes, eh? Tom Vasel would be one of those reviewers. I agree with him on almost nothing. Should I base my opinion on his preferences? He'd be one of the first to tell you NO. Don't listen to the crowd. Find like-minded people. More importantly, IGNORE the opinions and read the CONTENT. I am often reminded of a game review I read where a guy really hated a game that I thought was fun. I get to his last paragraph and I find out he hates auction games and that's exactly what this game was. He rendered his opinion totally meaningless right then. All reviewers don't extend the courtesy of letting you know their biases up front. :) In the case of Legendary and DC, I have heard far FAR too many opinions that focus on which comic book company they like. That doesn't mean jack about the game itself.
I think you're right in looking at the DC Deckbuilder as a good casual gaming alternative. If you're hoping for the second coming of deckbuilders though, you're going to be disappointed. :) As far as Legendary goes, the setup time means little to me. That's so easy to work around that it's just not that big a deal to me (although it is undeniable that DC sets up WAY faster). I think I can sum up my dislike of Legendary with four points. The strategy is so obvious as to require ZERO thought. The designers made nearly no attempt to adjust for scaling for number of players (you have to use an optional rule and even then you're left to your own devices as to how to implement it). There's a runaway leader problem. And the pretense that the game is cooperative is a complete joke. Oh, and as a bonus point, their card manufacturing is absolutely TERRIBLE.