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Reply: DC Comics Deck-Building Game:: General:: Re: Your favorite way to play

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by dimedrl

Matt Hyra wrote:

Stephanie Baynes wrote:

Standard game, no variants, but all of the Super-villains. When we get Heroes Unite it will be 24 Super-villains and all of the cards/32 kicks/40 weaknesses.


I think we will have to officially call this: MAN MODE

Only thing is, after the first 12 Super-Villains, your decks are going to be so good that you'll defeat S-Vs every turn. Grab a d12 die and add 1 progressive extra cost to each S-V starting with the 13th. So #24 costs X+12.

Thanks,
Matt Hyra
Cryptozoic R&D


Quick question on this. What if all the cards are used, but the player limit is also bumped up as a result of the extra starter cards. This would dilute the number of available kicks/weaknesses and would also dilute how many S-Vs each player is likely to earn. what would be the method with 6 players, 7 player, etc...?

Also how would team games be approached with 6 players, 8 players?

And, what about 3v3 and 4v4 team games?

I know it's a lot but my brain is on fire about new ways to play with HU added.

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