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Reply: DC Comics Deck-Building Game:: Reviews:: Re: DC's hopeless game of catchup: a review

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by huffa2

shortansweet wrote:

It feels like someone there thought "Crap, Marvel is making bank on that Legendary game, we need to do something."


FYI this came out the exact same month as Legendary - there was no competition, both games were just coincidentally in development at the same time. If anything, Marvel may have thought "Sentinels of the Multiverse is awesome, we should cash in on that," as those two games have more in common than Legendary and DCDBG do.

But as you say, this is not a game of theme or story. This is a game about gathering cards with points on them. Most points wins. Many popular and famous games have no integrated theme and that's fine by me, but if you like games like that, go elsewhere than DCDBG. As you refer to, the game engine came before the DC licence. Upper Deck did what they wanted with the Marvel licence, Cryptozoic did this with DC.

Many people like more abstract games - the fact that the first big box expansion for DCDBG has just been released, another is on its way, and other smaller expansions are going to be released suggests that this game is selling well.

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