by GeekJock
dimedrl wrote:
We were talking about how to deny Flash players. :p
I've found that if Flash is denied draws cards, it basically forces that player to play as though they are under Captain Cold's FA, which leave them playing with no hero. They can still be viable, but they slow drastically. Denying flash draws tends to slow that player the ability to buy Super-Villians.
I've found that if Flash is denied draws cards, it basically forces that player to play as though they are under Captain Cold's FA, which leave them playing with no hero. They can still be viable, but they slow drastically. Denying flash draws tends to slow that player the ability to buy Super-Villians.
This is a great point and a great way to get us sorta back on track.
I also have to say I believe his ability to always go first, is not just a gimmick to be lazy about start player but could lead to a gigantic advantage. To be able to get a quick draw card,bow or defense on turn one is huge.
Of course you could get the dreaded 2(3)/5(0) start and end up with bubkus, which could very well spell your doom as well. But that's why it's a game!