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Reply: DC Comics Deck-Building Game:: Variants:: Re: Custom Cards

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by dimedrl

Solaris can be fixed by changing it's ability to:

+2 Power, and an additional +2 Power for each Super Power you play or have played this turn.


10 Power cap pre-draws with 4 super powers hand. The max out could still be insane with a combo of "put your deck in your Discards pile" and "you may put all Super Powers from your Discard Pile into your hand" but if you pull that combo off with Solaris in hand, you've earned your insane.

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