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Thread: DC Comics Deck-Building Game:: Strategy:: First turn choices:3 Line-ups

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by Midnight Rider

http://www.cryptozoic.com/blogs/dc-deck-building-first-turn-...

Every player character considered, You're first in each starting lineup. What do you buy?

Lineup 1 - 4 power to spend

Batman - Nth Metal
Superman - Super Speed
Wonder Woman - Super Speed (Would like Scarecrow, but can't afford it)
Green Lantern - Super Speed. Draw a card/good for defense with 2 card draw. Variety for GL's bonus. Nth Metal would be second choice.
Flash - Super Speed
Aquaman - Nth Metal. Top deck it and start purifying the deck.
Cyborg - Hmm... probably Nth Metal over Super Speed.
Martian Manhunter - Robin. Heroes and villains!

Lineup 2 - 4 power to spend

Batman - Lasso of Truth and Catwoman.
Superman - No super powers here, so Catwoman and Harley Quinn for decent power and to hinder opponents.
Wonder Woman - Lasso of Truth and Harley Quinn (extra card next turn).
Green Lantern - Catwoman and Harley Quinn. Power and variety.
Flash - Kid Flash and Lasso of Truth.
Aquaman - I think Poison Ivy here. Top deck and quick weakness to opponents.
Cyborg - Lasso of Truth and... hmm. Catwoman.
Martian Manhunter - Kid Flash and Catwoman.

Lineup 3 - 5 power to spend

Batman - I think I'd go High Tech Hero and Two Face here. HTH will payoff with Batman and equipment soon enough.
Superman - High Tech Hero and Two Face
Wonder Woman - Think I'd take a chance with Swamp Thing. Would be awesome to pick up Arkham Asylum down the line.
Green Lantern - HTH and Two Face.
Flash - Tough one here. Bat Signal I guess. Hopefully fishing for a hero will make an impact along with card draws.
Aquaman - Top deck Swamp Thing.
Cyborg - HTH and Two Face.
Martian Manhunter - Green Arrow!


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