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Reply: DC Comics Deck-Building Game:: General:: Re: House Rules and playgroup adjustments.

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by GeekJock

I think a VP HR would be interesting, but I think it would devalue the SV's. I think the main idea is to be the one who quickly defeats them while still grabbing the bombs in the middle.

As it stands now one weakness I think I see is that there is entirely too many 1 VP middle cards. It seems that even more of the higher cost middles are still 1. I know a lot are 2 but it just feels like more are 1s then in other games with this middle mechanic. I have 0 math on the #'s I am just going on feel after a ton of plays.

I am still fairly convinced that the lack of culls is a design choice and I think they want to use it as one of the main themes of one of the next sets. If they come up with a whole set revolving around destruction then they do those two things which might make people happy. (1. Expansion with one central theme 2. That theme being destruction of useless cards-- possibly for a benefit--- +1 power or Draw one card)

I would also like to see a card that allows you the opportunity to either put all cards into your Disc pile. I been wondering when Ascension will do this for a while now.

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