Reply: DC Comics Deck-Building Game:: Rules:: Re: Wonder Woman and Captain Cold
by Agen7_0range I originally was thinking, yeah, you get the card as you defeated the villain and your card flipped over but then I read the WW definition again and think she doesn't get the card....
View ArticleReply: DC Comics Deck-Building Game:: Variants:: Re: Custom Cards
by dimedrl Deadman's wording may work better if it said "any cost one or greater cards" as that covers the three cards nicely.
View ArticleReply: DC Comics Deck-Building Game:: Rules:: Re: Wonder Woman and Captain Cold
by andjosh05 Pg 12 of the rulebook states:"Captain Cold: While a Super Hero is face down, it has no abilities. If the Wonder Woman Super Hero defeats Captain Cold, her game text does not trigger."
View ArticleReply: DC Comics Deck-Building Game:: Rules:: Re: Wonder Woman and Captain Cold
by iromsdahl Stu, you make it look so easy!
View ArticleThread: DC Comics Deck-Building Game:: News:: DC Comics Crisis Expansion on...
by Agen7_0rangehttp://www.cryptozoic.com/articles/dc-comics-crisis-expansio...New heroes include: Constantine, Zatanna, Swamp Thing, Robin and Green Arrow!
View ArticleReply: DC Comics Deck-Building Game:: News:: Re: DC Comics Crisis Expansion...
by blitz1027 Can't wait to play with Green Arrow and Constantine.
View ArticleReply: DC Comics Deck-Building Game:: News:: Re: DC Comics Crisis Expansion...
by marcnelsonjr Go buy it - it's awesome.
View ArticleReply: DC Comics Deck-Building Game:: News:: Re: DC Comics Crisis Expansion...
by Ronaldo Went to the FLGS first thing today. It is truly awesome. DC is already my favorite DBG. I really like how intrinsically thematic each card is and the ease of setting up and tearing apart. My...
View ArticleReply: DC Comics Deck-Building Game:: Rules:: Re: Wonder Woman and Captain Cold
by Jlerpyandjosh05 wrote:Pg 12 of the rulebook states:"Captain Cold: While a Super Hero is face down, it has no abilities. If the Wonder Woman Super Hero defeats Captain Cold, her game text does not...
View ArticleReply: DC Comics Deck-Building Game:: Rules:: Re: Wonder Woman and Captain Cold
by johnclarkandjosh05 wrote:Pg 12 of the rulebook states:"Captain Cold: While a Super Hero is face down, it has no abilities. If the Wonder Woman Super Hero defeats Captain Cold, her game text does not...
View ArticleReply: DC Comics Deck-Building Game:: General:: Re: Re-balancing The Super...
by johnclarkOn which superheroes are best, you will find as many opinions as there are players. Here is how the discussion goes:A: "[this hero] is SO overpowered! How can it be fixed?"B: "no way! [this...
View ArticleReply: DC Comics Deck-Building Game:: Rules:: Re: Wonder Woman and Captain Cold
by andjosh05Jlerpy wrote:andjosh05 wrote:Pg 12 of the rulebook states:"Captain Cold: While a Super Hero is face down, it has no abilities. If the Wonder Woman Super Hero defeats Captain Cold, her game...
View ArticleReply: DC Comics Deck-Building Game:: Organized Play:: Re: South Los Angeles,...
by Vbui0803 I talked to them too. They said they don't have anything planned yet. I have some friends who would be interested in playing so we gunna try to see if we can find enough people to figure...
View ArticleReply: DC Comics Deck-Building Game:: Variants:: Re: Custom Cards
by mrlebarican And give him a buff too like two less to the destroyed cards.
View ArticleReply: DC Comics Deck-Building Game:: Variants:: Re: Custom Cards
by Jlerpy Why would he buy Starters anyway?I can see him wanting to buy Weaknesses if he has Bizarro, but I would have though that would be covered by the general "no, you can't buy Weaknesses" rule.
View ArticleReply: DC Comics Deck-Building Game:: Variants:: Re: Custom Cards
by dimedrl If you are playing double heroes and get the Batgirl/Deadman combo...
View ArticleReply: DC Comics Deck-Building Game:: News:: Re: DC Comics Crisis Expansion...
by Midnight Rider This is a sweet expansion! As much as I enjoy competitive/team play, the co-op is really fun. Impossible mode Lex Luther smacked us around good. It's difficult to beat, but lots of...
View ArticleThread: DC Comics Deck-Building Game:: General:: Should SuperVillains FAAs...
by LANDIS Anyone think SuperVillains should pack more of a punch? They’re supposed to be able to bring many of the Superheroes, cities/civilizations, and sometimes whole worlds/galaxies/universes to...
View ArticleReply: DC Comics Deck-Building Game:: General:: Re: Should SuperVillains Pack...
by Midnight Rider Impossible mode Lex Luthor paired with the World Domination crisis made me want to cry. You could also play an Arkham Breakout variant competitively, where all villains with an attack...
View ArticleReply: DC Comics Deck-Building Game:: General:: Re: Should SuperVillains Pack...
by nekobat Sounds like you're looking for something like the Impossible mode Super-Villains in the Crisis Expansion. Those guys have much rougher FFAs.
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