Quantcast
Channel: DC Deck-Building Game | BoardGameGeek
Viewing all articles
Browse latest Browse all 9072

Thread: DC Comics Deck-Building Game:: General:: Things I hope the expansion does

$
0
0

by mil05006

So after thinking about this game and after a lot of plays of it here's a few things I'd like to see in this new expansion. Feel free to add your thoughts or comments!

1) A way to effect the line-up and discard cards from it that you cannot afford. This can be done during your turn or whatever, but that way you can get rid of good cards you can't afford.

2) A couple revisions on 2 cards in the base game: The wonder woman card in the main deck is useless when there are no villains so add a simple "If there are no villains, +2 or +3 power." I spent 7 power on this card. I want it to be useful. Secondly, I'd like to see one of two changes to man of steel as well: Either have it read "kicks cannot be taken out of your discard pile" or "You may get one couple of each super power out of your discard pile" so it isn't super powered.

3) More weakness cards. We use a ton of them!

4) More cards that let you destroy cards. Those are great.

5) Something like the impossible mode that is supposedly coming out in the LOTR deckbuilding game (which is also supposedly coming out)

6) Keep the single resource. It's great like that and does not need anymore.

7) Cards that let you copy cards in other players discard piles so you can use their good cards some too.

8) More defense cards. There are a LOT more attacks than defense cards.

These are just ideas about card and card types not about heroes and etc. I'm not versed enough in the DC universe to talk about that. I'm just thinking about the game.

Viewing all articles
Browse latest Browse all 9072

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>