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Reply: DC Comics Deck-Building Game:: General:: Two Player Superhero Tier List

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by BoredGaemGeek

This is our ranking of the current Superheroes according to our play testing in 2 player games. The rankings are based on win percentage, ease of play, and adaptability.

TIER ONE
Wonder Woman - Her ability allows for a consistent 1-2 extra cards per turn and rewards buying Super Villains.
Martian Manhunter - J'ohnn consistently provides the largest bonuses. He can quickly hit two heros or villains per turn for +3, and usually ramps to +6 by the last quarter of the game.
Aquaman - His ability allows the player to set up very quickly. He is not reliant on one type of card, so he can adapt to whatever strategies are available in the Line-Up


TIER TWO
Green Lanturn - A more flexible but weaker Martian Manhunter. Can be very effective if there is card-drawing and/or card borrowing available.
The Flash - Even with the adjustment, The Flash is still heavily reliant on a mechanic that benefits all players, so it can make for a tough time building up card-drawing cards. Once he gets going, he can make for some late-game craziness.

TIER THREE
Cyborg - A solid extra card per turn is nice, but his weak bonus is overshadowed by other Superheroes. Still very playable and mostly flexible.
Batman - Very one dimensional, Batman's bonus rarely makes up for the way you have to play using him. He can work, but not often.

TIER FOUR
Superman - Terrible. The scarcity of Super Powers makes it tough to play him to start, and Super Speed and Heat Vison are hot commodities for all players in most games. Buying Kicks does give him a consistent +1, but he rarely gets more than +2.

Let us know what you think! Have you found a way to break a low-tier Superhero? To nerf a high-tier character? Who do you usually play with?

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