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Reply: DC Comics Deck-Building Game:: General:: Re: Co-op and impossible mode in next expansion?

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by DiggetyDog46

ninjadorg wrote:

DiggetyDog46 wrote:

Shouldn't something called "Impossible Mode" be more cooperative, rather than competitive?


Why?

Wouldn't trying to slow the other guy down just make it ... more impossible? Shouldn't you be working together to take down the larger threat?

optimalbraindmg wrote:

DiggetyDog46 wrote:

Shouldn't something called "Impossible Mode" be more cooperative, rather than competitive?


Yes, the expansion (Crisis) with impossible mode villains introduces cooperative play.

Right, but the way it's worded makes it seem like you are to use the "Impossible" villains for competitive play, not for cooperative.

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