Reply: DC Comics Deck-Building Game:: General:: Re: How well do the Cerberus...
by Stephanie Baynes DC has so much stuff that you can mix any way you want and there is loads of variety. You can mix with Streetfighter, but there are components in the play style which are different...
View ArticleReply: DC Comics Deck-Building Game:: General:: Re: How well do the Cerberus...
by Jlerpy We sleeved all the cards and mixed DC with LOTR. It was pretty funny.
View ArticleThread: DC Comics Deck-Building Game:: Rules:: Green Arrow Over-sized Card Power
by valharic I'm just wanting to be clear on his power, Villains and Super-Villains cost 2 less to defeat when you discard a Punch card.Does this affect all Villains/SPs in play or just one Villain/SV...
View ArticleReply: DC Comics Deck-Building Game:: Rules:: Re: Green Arrow Over-sized Card...
by Jlerpy Yep, it means each villain costs 2 less that turn.
View ArticleReply: DC Comics Deck-Building Game:: General:: Re: Playable with only 35...
by girvatronOxfordRow wrote:I just got this game off the Groupon deal, but I only have 35 Punch cards, not the 36 that are supposed to be there. (And, yes, I've checked and double checked that nothing...
View ArticleReply: DC Comics Deck-Building Game:: General:: Re: Playable with only 35...
by dimedrl You only need 35 punches fora full five player game. A starting had is 7 punches and 3 vulnerabilities. For five players, that's 35 punches and 15 vulns. Each box contains a spare punch and...
View ArticleReply: DC Comics Deck-Building Game:: General:: Re: Playable with only 35...
by girvatron All good, weird I didn't get the spare cards though.Not to worry still can play normally.
View ArticleReply: DC Comics Deck-Building Game:: General:: Re: Box Organizer for DC and...
by RodF This is my first attempt at foamcore inserts. The box contains all the DC expansions with room for more. I use the red ribbons to allow for a pretty tight fit for the cards and still be able to...
View ArticleThread: DC Comics Deck-Building Game:: General:: Differences between Cards,...
by girvatron Is there anyway to tell the difference between the cards from all versions, base, heroes unite, crisis etc.If you mix them all up is there a quick way to work out which belongs to which...
View ArticleReply: DC Comics Deck-Building Game:: General:: Re: Differences between...
by Trump Crisis cards say CRISIS on the bottom. The only way to tell the two other sets apart is to look at the year on the bottom. It's NOT real easy to see.
View ArticleReply: DC Comics Deck-Building Game:: General:: Re: Differences between...
by M_Bieniewicz Yes, the original DC Deck-building game has a copyright date of 2012 on all the cards, while Heroes Unite has 2013. Thankfully, all sets and expansions going forward should have a clear...
View ArticleReply: DC Comics Deck-Building Game:: General:: Re: Differences between...
by dimedrl Easiest way I've found to solve this issue is to buy some ΒΌ-inch color coding labels like these:http://smile.amazon.com/gp/product/B00007LVEX/ref=ox_sc_act_...in two colors and place one...
View ArticleReply: DC Comics Deck-Building Game:: Rules:: Re: Superman's ability - how to...
by Octolaser Another question added onto that. What if the super power doesn't have attack power. For example it only has an effect. The card in particular is "Super speed". It is listed as a super...
View ArticleReply: DC Comics Deck-Building Game:: Rules:: Re: Superman's ability - how to...
by JlerpyOctolaser wrote:Another question added onto that. What if the super power doesn't have attack power. For example it only has an effect. The card in particular is "Super speed". It is listed as...
View ArticleReply: DC Comics Deck-Building Game:: Rules:: Re: Superman's ability - how to...
by dimedrl It's +1 one for each differently name super power. The fact that is says "Each different"means that the super powers can't be the same. So if you have two Kicks, those kicks aren't different...
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