Reply: DC Comics Deck-Building Game:: Rules:: Re: Brainiac rules
by freemanaj86 Glad someone else asked this already. Just played my first game and loved it! This was the one bit we weren't sure on - seemed weird that it didn't tell you what to do with the card...
View ArticleReply: DC Comics Deck-Building Game:: Rules:: Re: Several questions (some...
by ishd819 When it comes to Anti Monitor's First Appearance attack, this is how I play it out. The rules state that Super Villains, Weaknesses, and Kicks are not part of the Line Up. Therefore, this...
View ArticleReply: DC Comics Deck-Building Game:: General:: Re: Rank the heroes!
by LunarKnitejbabel wrote:I basically agree with Lunar with the exception that i put MM probably either right above or below WW. And Supes is pretty damn close to being below flash in my opinion. I...
View ArticleReply: DC Comics Deck-Building Game:: Rules:: Re: Several questions (some...
by houjix1138ishd819 wrote:When it comes to Anti Monitor's First Appearance attack, this is how I play it out. The rules state that Super Villains, Weaknesses, and Kicks are not part of the Line Up....
View ArticleReply: DC Comics Deck-Building Game:: Rules:: Re: Several questions (some...
by nekobat The Anti-Monitor's First Appearance Attack causes you to put a card of cost 1 or more into the line-up. It doesn't matter if the card originated in the line-up, super-villain stack, or kick...
View ArticleReply: DC Comics Deck-Building Game:: Rules:: Re: Anti-Monitor rule...
by JlerpyLoneJericho wrote:As it is, a player is loosing one of his cards and needs to spend power to get it back (or there is even a opportunity for the foes to get it) AND the Line-Up doesn't get...
View ArticleReply: DC Comics Deck-Building Game:: General:: Re: A few expansion ideas
by iamsuperman825Falcons wrote:You would need something to heal and remove the Kryptonite. Maybe a first aid card, or Aquaman's blue water hand could remove a weakness or a Kryptonite.Since Kryptonite...
View ArticleReply: DC Comics Deck-Building Game:: General:: Re: A few expansion ideas
by LittleScandalJlerpy wrote:LittleScandal wrote:Gislef wrote:More Super Powers.All that there are currently are Superman's powers (even if his picture isn't on the cards).Where's Teleportation?...
View ArticleReply: DC Comics Deck-Building Game:: General:: Re: A few expansion ideas
by LittleScandal Forgot to add:Speed Force. Again, it could be used to gain more power or to heal (if you have a spacific hero like Flash).
View ArticleReply: DC Comics Deck-Building Game:: Sessions:: Re: 3 Players 3 Games 3 Smiles
by mothershipryan Thanks for the great post. I was hesitant about this game. But I think you summed it up nicely and I couldn't agree more.
View ArticleReply: DC Comics Deck-Building Game:: General:: Re: Your best combo chains
by iamsuperman825LunarKnite wrote:I then flipped again to reveal The Riddler, Man of Steel, Kid Flash and Catwoman. I then buy Cheetah, The Riddler, and Man of Steel. I flip once more. Green Arrow,...
View ArticleReply: DC Comics Deck-Building Game:: General:: Re: Your best combo chains
by Stix_Remixiamsuperman825 wrote:LunarKnite wrote:I then flipped again to reveal The Riddler, Man of Steel, Kid Flash and Catwoman. I then buy Cheetah, The Riddler, and Man of Steel. I flip once more....
View ArticleThread: DC Comics Deck-Building Game:: Rules:: how does this play out?
by ishd819 My friend recently got the game. He was playing with his own group of 4. When a villain is taken out in the beginning of the turn causing my friend to discard his hand, the next villain is...
View ArticleReply: DC Comics Deck-Building Game:: Rules:: Re: how does this play out?
by ryansdavis My initial guess is that he gets a free pass on the second attack. If he lost his hand from first attack, he doesn't re-draw until the end of his next turn. If there's another attack...
View ArticleReply: DC Comics Deck-Building Game:: Rules:: Re: how does this play out?
by ryansdavis Which actually reminds me of my own question--some of the cards offer a Defense option against attacks. Do those even defend against the Super-Villain's First Appearance Attacks? Seems...
View ArticleThread: DC Comics Deck-Building Game:: Variants:: My house rule
by ryansdavis I have implemented a house rule that you either defeat the Super-Villain or buy cards from the lineup. I know the rule says you can do both together. But when it can be easy to get huge...
View ArticleReply: DC Comics Deck-Building Game:: Variants:: Re: My house rule
by Vacabck The strategy comes early on when you can only buy one card from the lineup, after a few turns like that the gears start doing their work and the machine runs like a fine oiled piece of...
View ArticleReply: DC Comics Deck-Building Game:: Variants:: Re: My house rule
by Jlerpy It makes it more of a binary. It seems like it'll just lead to people either snapping up the current Super-Villain or grabbing the entire line-up, which is even less strategic.
View ArticleReply: DC Comics Deck-Building Game:: Variants:: Re: My house rule
by ryansdavisJlerpy wrote:It makes it more of a binary. It seems like it'll just lead to people either snapping up the current Super-Villain or grabbing the entire line-up, which is even less...
View ArticleReply: DC Comics Deck-Building Game:: Variants:: Re: My house rule
by ryansdavisVacabck wrote:The strategy comes early on when you can only buy one card from the lineup, after a few turns like that the gears start doing their work and the machine runs like a fine...
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