by Matt Hyra
dimedrl wrote:
Quick question on this. What if all the cards are used, but the player limit is also bumped up as a result of the extra starter cards. This would dilute the number of available kicks/weaknesses and would also dilute how many S-Vs each player is likely to earn. what would be the method with 6 players, 7 player, etc...?
Also how would team games be approached with 6 players, 8 players?
And, what about 3v3 and 4v4 team games?
I know it's a lot but my brain is on fire about new ways to play with HU added.
Games with more than 5 players would have:
~Too much downtime between your turns
~Too long of a game overall
~There would be too many Attacks played against you between each of your turns
Feel free to try it out, but I can't recommend it.
Thanks,
Matt Hyra
Cryptozoic R&D